Costume Santa Hairband ( C_SantaHairband )
| ID 19686 |
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Buy Price: 10 zeny | Sell Price: 5 zeny | Weight: 0 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Costume Top Headgear | |||||||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 1 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||||||
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Uma divertida tiara com um bonequinho do Papai Noel. Parece até que ele está saindo ou entrando em uma chaminé. Ou no caso, na sua cabeça. Pita rambut yang memiliki motif boneka Santa. A hairband with a Santa motif. A funny holiday hairband with Santa decorations. All
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
autobonus "{ bonus bFlee,10; }",30,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1247,5000; specialeffect2 EF_POISONHIT; showscript \"Khehehe-! Chaos! Destruction! Petrifaction!\"; }";
Script References
bFlee
Item Bonus
bFlee
Signature:
Description:
Flee + n
active_transform
Command
active_transform
Signature:
Description:
a SC attribute effect while transformed. Note that players cannot be transformed
during War of Emperium or if already disguised.
Can only be removed when you die or the duration ends.
'transform' and 'active_transform' can stack on each other but using 'transform' or
'active_transform' twice will not stack (it will cancel the previous bonus for the new).
'active_transform' will take priority over transform for its duration.
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4,3 Marriage-related commands
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specialeffect2
Command
specialeffect2
Signature:
Description:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
showscript
Command
showscript
Signature:
Description:
Makes attached player or GID says a message like shouting a skill name, the message
will be seen to everyone around but not in chat window.
flag: Specify target
AREA - Message is sent to players in the vicinity of the source (default).
SELF - Message is sent only to player attached.
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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