Item Details

Nemesis [2] ( Nemesis_ )

ID 16022 Nemesis [2]
Nemesis [2] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 90 Slots: 2
Type: Weapon item. Sub Type: Mace Gender: Both Locations: Weapon
Attack: 120 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 60 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Holy Classes: Not specified

A large silver mace made for exorcisms.
_
Type: Weapon
Class: Mace
Attack: 120
Property: Holy
Weight: 90
Weapon Level: 4
Required Level: 60
Required Jobs: Acolyte, Priest, Monk, High Priest, Champion, Arch Bishop, Sura
_
Adds a chance of ATK + 50 for 20 seconds when performing a physical attack.
Increases physical damage on Shadow property targets by 10%.
Increases physical damage on Demon race targets by 10%.
Adds a chance of casting Signum Crusis on the target when performing a physical attack, where the level of the skill is equal to the upgrade level of the item up to a maximum upgrade level of 10.

A large silver mace made for exorcisms.
-------------
Type: Weapon
Class: Mace
Attack: 120
Property: Holy
Weight: 90
Weapon Level: 4
Required Level: 60
Required Jobs: Acolyte, Priest, Monk, High Priest, Champion, Arch Bishop, Sura
-------------
Adds a chance of ATK + 50 for 20 seconds when performing a physical attack.
Increases physical damage on Shadow property targets by 10%.
Increases physical damage on Demon race targets by 10%.
Adds a chance of casting Signum Crusis on the target when performing a physical attack, where the level of the skill is equal to the upgrade level of the item up to a maximum upgrade level of 10.

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bUnbreakableWeapon;
bonus bAtkEle,Ele_Holy;
.@r = max(1,min(10,getrefine()));
bonus4 bAutoSpell,"AL_CRUCIS",.@r,10,1;
bonus2 bAddRace,RC_Demon,10;
bonus2 bAddEle,Ele_Dark,10;
autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_NORMAL,"{ specialeffect2 EF_BLOODDRAIN; }";
Script References
bUnbreakableWeapon Item Bonus
bUnbreakableWeapon
Signature:
bonus bUnbreakableWeapon;
Description:
Weapon cannot be damaged/broken by any means
bAtkEle Item Bonus
bAtkEle
Signature:
bonus bAtkEle,e;
Description:
Gives the player's attacks element e
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bAutoSpell Item Bonus
bAutoSpell
Signature:
bonus5 bAutoSpell,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
bAddRace Item Bonus
bAddRace
Signature:
bonus2 bAddRace,r,x;
Description:
+x% physical damage against race r
bAddEle Item Bonus
bAddEle
Signature:
bonus3 bAddEle,e,x,bf;
Description:
+x% physical damage against element e with trigger criteria bf
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 4 Yes 4 Not specified Details

Not specified