Item Details

Musika [1] ( Musika )

ID 2545 Musika [1]
Musika [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 50 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 10
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 70 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes.

Um traje clerical para proteger os exorcistas da Igreja de Prontera.
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Ao receber danos físicos corpo a corpo:
2% de chance de autoconjurar [Curar] nv.1 ou no maior nível aprendido.
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Tipo: Capa
DEF: 10 DEFM: 3
Peso: 50
Nível necessário: 70
Classes: Sumo Sacerdotes e evoluções

Sebuah pakaian yang biasa dikenakan oleh pendeta untuk melindungi dirinya ketika upacara ibadah di gereja prontera.
MDEF + 3.
Memiliki kemungkinan casting Heal Lv.1 kepada pemakainya ketika terkena serangan fisik jarak dekat.
Jika Level Heal lebih tinggi sudah dipelajari, maka kemungkinan casting heal berdasar level heal yang telah dipelajari.
Jenis : Garment
Defense : 10
Berat : 50
Level Persyaratan : 70
Profesi : High Priest

An outfit for priests in order to protect the exorcists at Prontera Church.
Class: Garment
Defense: 10
Weight: 50
Requires Level: 70
Usable By: High Priest Jobs
Mdef + 3
Adds a chance of casting Level 1 Heal on the user when receiving a short-ranged attack, if a higher level of this skill is known, it will be cast instead.

An outfit for priests that protects them during exorcism.
Mdef +3
A chance of auto casting Heal 1 on the wearer when receiving melee physical damage
If Heal is of higher level, it will be cast instead.
Class: Garment
Defense: 10
Weight: 50
Required Level: 70
Jobs: High Priest

Aunoe (0.03%)
Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bMdef,3;
bonus3 bAutoSpellWhenHit,"AL_HEAL",max(1,getskilllv("AL_HEAL")),20;
Script References
bMdef Item Bonus
bMdef
Signature:
bonus bMdef,n;
Description:
Equipment MDEF + n
bAutoSpellWhenHit Item Bonus
bAutoSpellWhenHit
Signature:
bonus5 bAutoSpellWhenHit,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified