Projectile Mine Case ( Bullet_Case_Mine )
| ID 100196 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 25 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||||||
| Type: Usable item. | Sub Type: Not specified | Gender: Both | Locations: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: Not specified | Min. Equip Level: Not specified | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||||||
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Cartucho com 500 Granadas Aderentes. Perhatian! Kamu mungkin akan kehilangan item di dalam box ini "Caution! You may lose items if there are more than 30,000 of them in your inventory." Warning! You can have no more than 30,000 projectiles of one type in your inventory. When this limit is reached, all excess projectiles are discarded. All Not specified
Flags
Stacking
Not specified
Usage
Trade
Delay
Not specified
getgroupitem(IG_BULLET_CASE_MINE); Script References
getgroupitem
Command
getgroupitem
Signature:
Description:
Gives item(s) to the attached player based on item group contents.
This is not working like 'getrandgroupitemidentify' is defined with value 1.
For each sub group defined for the item group, items will be given out according to
their corresponding algorithm.
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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