Merchant Job Change

Merchant Job Change Guide (Ragnarök Online – Renewal)

Overview

The Merchant job change quest in Renewal is quick and beginner-friendly. Merchants specialize in commerce and utility: buying low, selling high, expanding cart capacity, and using money-powered skills. This guide explains how to change from Novice to Merchant in Alberta.


Requirements

  • Base Level: Any level (recommended 10+)
  • Job Level: 10 (Novice)
  • Skills: All Basic Skills learned (Basic Skill level 9 or all novice skill points spent)
  • Items: None required
  • Zeny: None required (startup fee removed in Renewal)

Step 1: Meet the Requirements

Before you head to Alberta, make sure you have:

  • Reached Novice Job Level 10
  • Learned all Basic Skills up to level 9 (or spent all Novice skill points)

If you don’t meet these requirements, keep leveling as a Novice until you do.


Step 2: Go to the Merchant Guild in Alberta

  • City: Alberta (Merchant Guild building)
  • Map: alberta_in
  • NPC: Guildsman Mahnsoo (also appears as Chief/Guildsman in script)
  • Coordinates: (53, 43)

What to do:

  • Talk to Guildsman Mahnsoo
  • Choose “I want to be a merchant.”

What happens:

  • The NPC checks that you are a Novice and verifies your Basic Skill requirement.
  • If you don’t meet the requirement, he instructs you to learn Basic Skills first.
  • If you meet the requirement, he proceeds with the job change process.

Step 3: Become a Merchant and Receive Rewards

Once you pass the checks, you will be changed into a Merchant and receive a starting weapon.

You receive:

Notes:

  • As a Merchant, you’ll soon learn signature skills like Cart Revolution, Change Cart, and Loud Exclamation via normal skill progression.

Optional Dialog: About Merchants and Requirements

If you choose informational options, Guildsman Mahnsoo will explain:

  • Merchants focus on trading and money-making rather than combat prowess.
  • They can equip most weapons except Bows, Rods, and Two-Handed Swords.
  • The Basic Skill requirement (level 9 or all novice skill points spent) is mandatory.
  • The old “startup fee” is no longer charged in Renewal.

Special Cases

Reborn Characters (Upper Class)

If you are a High Novice (reborn) destined for transcendent second jobs (Whitesmith/Creator path):

  • Talk to Chief Mahnsoo at the same location.
  • If you meet the Basic Skill requirement, you’ll change to High Merchant directly.
  • Permanent skills granted on change per script behavior:
    • MC_CARTREVOLUTION Level 1
    • MC_CHANGECART Level 1
    • MC_LOUD Level 1
  • Trick Dead is removed as part of the transition.

Already Another Job or Already Merchant

  • If you’re already a Merchant, Mahnsoo will point out you’ve already changed.
  • If your base job isn’t Novice, you cannot switch to Merchant via this NPC.

Quick Summary

  • Go to Alberta Merchant Guild: alberta_in (53, 43) → Talk to Guildsman/Chief Mahnsoo → Choose job change.
  • Requirements: Novice Job Level 10; Basic Skill 9 (or all novice points spent).
  • Rewards: Merchant job and a Novice Battle Axe.

Rewards Table

| Reward Type | Details | |-------------|---------| | Job Change | Novice → Merchant | | Equipment | N_Battle_Axe |


Welcome to the world of commerce. Keep an eye on prices, expand your cart, and turn zeny into power!