Item Details

Siege Teleport Scroll Silver ( Siege_Teleport_Scroll2 )

ID 12415 Siege Teleport Scroll Silver
Siege Teleport Scroll Silver Buy Price: zeny Sell Price: 0 zeny Weight: 1 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Um pergaminho que contém coordenadas de castelos.
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Permite escolher teleportar para os Feudos da Guerra do Emperium 2.0.
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Você terá 1 minuto para selecionar o Feudo antes da opção desaparecer..
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Peso: 1

Gulungan yang berisi tentang banyak tempat di kastil. Merobeknya akan memindahkan kita ke posisi tertentu.
Mardol, "Syr", "Horn", "Gepun", "Banadis", "Heemin", "Andlerangh", "Bidblind", "Hueluid", "Schatirnil"
Perhatian-Setelah mengaktifkan, efek pemindahan tidak akan bekerja jika tidak memilih peta tertentu selama 1 menit.
Berat : 1

A scroll with many castle coordinates written.
If you tear the scroll at the right spot, it will warp you to that location.
Allows you to travel to Heemin, Andlerangh, Bidblind, Hueluid, Schatirnil, Mardol, Scheit, Horn, Gepun and Banadis.
(Caution! Choose a castle within 1 minute after using this item, otherwise you will not get anywhere.)
Weight: 1

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? No
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
callfunc "F_CashSiegeTele2";
Script References
callfunc Command
callfunc
Signature:
callfunc "<function>"{,<argument>,...<argument>};
callfunc("<function>"{,<argument>,...<argument>})
Description:
This command lets you call up a function NPC. A function NPC can be called from any script on any map server. Using the 'return' command it will come back to the place that called it. which will be available there with getarg() (see 'getargcallfunc' script command. Note: !! A user-defined function must be declared /before/ a script attempts to !! call it. That is to say, any functions should be placed above scripts or NPCs !! (or loaded in a separate file first) before attempting to call them directly.
Example:
place,50,50,6%TAB%script%TAB%Woman%TAB%115,{
mes "[Woman]"
mes "Let's see if you win...";
callfunc "funcNPC";
mes "Well done, you have won!";
close;
}
function%TAB%script%TAB%funcNPC%TAB%{
.@win = rand(2);
if (.@win == 0)
return;
mes "Sorry, you lost.";
close;
}
place,50,50,6%TAB%script%TAB%Man%TAB%115,{
mes "[Man]"
mes "Gimme a number!";
next;
input .@number;
if (callfunc("OddFunc",.@number)) mes "It's Odd!";
close;
}
function%TAB%script%TAB%OddFunc%TAB%{
if (getarg(0)%2 == 0)
return 0;// it's even
return 1;// it's odd
}
function<tab>script<tab>SayHello<tab>{
mes "Hello " + getarg(0);
return 0;
}
place,50,50,6<tab>script<tab>Man<tab>115,{
mes "[Man]";
SayHello strcharinfo(0);
close;
}
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Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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