Item Details

Malangdo Canned Specialties ( Malang_Sp_Can )

ID 12636 Malangdo Canned Specialties
Malangdo Canned Specialties Buy Price: 20 zeny Sell Price: 10 zeny Weight: 0 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Comida enlatada deliciosa de Malangdo.
Você lembrará o mar de Malangdo, e verá imagens na sua cabeça quando comer... Quando olhar ao redor, perceberá que está em Malangdo.
Peso: 0

Makanan kaleng yang lezat dari Malangdo.
Ketika kamu memakanmu akan membuatmu membayangkan laut dan Malangdo... Saat kamu melihat sekeliling, kamu akan tahu bahwa kamu sedang di Malangdo.
Berat : 0

Delicious canned food from Malangdo.
You will think about the sea and see the sights of Malangdo in your mind when you eat it¡¦ Transports you to Malangdo when consumed.
Weight : 0

Account Bound.
Delicious canned food from Malangdo.
You will think about the sea and see the sights of Malangdo in your mind when you eat it... Transports you to Malangdo when consumed.
Weight: 0

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
warp "malangdo",140,114;
Script References
warp Command
warp
Signature:
warp "<map name>",<x>,<y>{,<char id>};
Description:
This command will take the invoking character or <char id>, if specified, to the specified map, and if wanted, specified coordinates too, but these can be random. This would take them to X 50 Y 55 on the map called "place". If your X and Y coordinates land on an unwalkable map square, it will send the warped character to a random place. Same will happen if they are both zero: Notice that while warping people to coordinates 0,0 will normally get them into a random place, it's not certain to always be so. Darned if I know where this is actually coded, it might be that this happens because square 0,0 is unwalkable on all official maps. If you're using custom maps, beware. There are also three special 'map names' you can use. "Random" will warp the player randomly on the current map. "Save" and "SavePoint" will warp the player back to their save point.
Example:
warp "place",50,55;
warp "place",0,0;
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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