Item Details

Dungeon Teleport Scroll ( Dun_Tele_Scroll1 )

ID 14527 Dungeon Teleport Scroll
Dungeon Teleport Scroll Buy Price: zeny Sell Price: 0 zeny Weight: 1 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Um pergaminho com direções para diversos calabouços.
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Permite escolher teleportar para Caverna de Magma, Mina Abandonada, Calabouço da Mina, Caverna de Payon, Fábrica de Brinquedos, Prisão de Glast Heim, Suei Long Gon, Tabuleiro de Go, Túnel Submarino, Ilha da Tartaruga, Subsolo da Torre do Relógio, Torre do Relógio, Esgoto de Glast Heim, Esfinge, Pirâmide, Esgotos de Prontera, Labirinto de Tatames, Laboratório de Somatologia e Santuário Ancestral.
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Você terá 1 minuto para selecionar o mapa antes do efeito desaparecer.
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Peso: 1

Sebuah gulungan yang dapat memilih
banyak peta dungeon
koordinat yg telah direkam.
jika kmu menyobek gulungan ini,
tidak dapat memindahkanmu
salah satu Nogg Road,
Mjolnir Dead Pit,
Umbala Dungeon,
Einbroch Mine Dungeon,
Payon Dungeon, Toy
Dungeon, Glast Heim
Underprison, Louyang
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Somatology Laboratory
1st Floor, atau Ayothaya
Ancient Shrine 2F.
_
Berat: 1
Sebuah scroll dengan banyak koordinat dungeon tertulis didalamnya. kamu bisa pergi ke salah satu tempat dengan memilihnya.
Ketika menggunakannya kamu bisa memilih dari beberapa tempat didalamnya :
"Magma Dungeon, Coal Mine, Umbala Dungeon lt 2, Einbroch Mine, Goa Payon lt 3, Toy Factory lt 1,
Penjara Glast Heim, Louyang Dungeon lt 3, Gonryun Dungeon lt 2, Izlude Dungeon lt 2, Turtle Dungeon lt 2,
Clock Tower B3f, Clock Tower lt 3, Glast Heim Sewer lt 2, Sphinx lt 4, Pyramid lt 4, Prontera Sewer lt 3,
Amatsu Dungeon lt 1, Lighthalzen Biolab lt 1, Ayothaya Dungeon lt 2"

A scroll on which
many dungeon map
coordinates have
been recorded.
If you tear it up,
it can transport you
once to Nogg Road,
Mjolnir Dead Pit,
Payon Dungeon, Toy
Dungeon, Glast Heim
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Ancient Shrine 2F.
Warning - After using it, unless you choose the destination in 1 minute,
it will be useless.
_
Weight : 1

A scroll on which
many dungeon map
coordinates have
been recorded.
If you tear it up,
it can transport you
once to Nogg Road,
Mjolnir Dead Pit,
Payon Dungeon, Toy
Dungeon, Glast Heim
Dungeon, Hermit's
Checkers, Izlude
Dungeon, Turtle
Island Dungeon,
Clock Tower B3F,
Clock Tower 3F,
Glast Heim Culvert 2F,
Sphinx Dungeon 4F,
Inside Pyramid 4F,
Prontera Culvert 3F,
Amatsu Dungeon 1F
(Tatami Maze),
Ancient Shrine 2F.
Warning - After using it, unless you choose the destination in 1 minute,
it will be useless.
-------------
Weight: 1

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
callfunc "F_CashDungeon",1;
Script References
callfunc Command
callfunc
Signature:
callfunc "<function>"{,<argument>,...<argument>};
callfunc("<function>"{,<argument>,...<argument>})
Description:
This command lets you call up a function NPC. A function NPC can be called from any script on any map server. Using the 'return' command it will come back to the place that called it. which will be available there with getarg() (see 'getargcallfunc' script command. Note: !! A user-defined function must be declared /before/ a script attempts to !! call it. That is to say, any functions should be placed above scripts or NPCs !! (or loaded in a separate file first) before attempting to call them directly.
Example:
place,50,50,6%TAB%script%TAB%Woman%TAB%115,{
mes "[Woman]"
mes "Let's see if you win...";
callfunc "funcNPC";
mes "Well done, you have won!";
close;
}
function%TAB%script%TAB%funcNPC%TAB%{
.@win = rand(2);
if (.@win == 0)
return;
mes "Sorry, you lost.";
close;
}
place,50,50,6%TAB%script%TAB%Man%TAB%115,{
mes "[Man]"
mes "Gimme a number!";
next;
input .@number;
if (callfunc("OddFunc",.@number)) mes "It's Odd!";
close;
}
function%TAB%script%TAB%OddFunc%TAB%{
if (getarg(0)%2 == 0)
return 0;// it's even
return 1;// it's odd
}
function<tab>script<tab>SayHello<tab>{
mes "Hello " + getarg(0);
return 0;
}
place,50,50,6<tab>script<tab>Man<tab>115,{
mes "[Man]";
SayHello strcharinfo(0);
close;
}
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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