Item Details

Bar Cookie Of Vitality ( VIT_Biscuit_Stick )

ID 14617 Bar Cookie Of Vitality
Bar Cookie Of Vitality Buy Price: 1 zeny Sell Price: 0 zeny Weight: 1 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Um biscoito em forma de palito com uma deliciosa cobertura de chocolate. Perfeito para um lanchinho da tarde ou para dividir com os amigos.
VIT +15 por 30 minutos.
Aumenta a recuperação de HP por itens de cura em um valor aleatório entre 11% a 33% por 10 minutos.
A VIT não acumula com consumíveis de bônus de VIT.
Peso: 1

Tidak dapat ditransaksikan dengan ID Lain.
Camilan berbentuk tongkat khusus untuk merayakan tahun pertama.
VIT+15 Selama 30 Menit
Sebagai Bonus,acak (11 ~ 33%) akan meningkatkan Jumlah penyembuhan HP ketika menggunakan Item.
Bonus VIT tidak dapat ditumpuk dengan Item penambah Vit lainnya dan kamu akan menerima tambahan Bonus Vit dari item penambah Vit tertinggi.
Berat : 1

A compact and delicious biscuit stick that increases VIT.
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VIT + 15 for 30 minutes.
Recover HP randomly by 11 ~ 33%.
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Each effect cannot be stacked with other similar buffs and only activates the highest option.
Effect will disappear upon death.
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Account Bound
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Weight : 1

A delicious biscuit stick to boost your holiday spirit.
VIT +15 for 30 min.
Restores 11~33% HP.
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Weight: 1

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
sc_start SC_FOOD_VIT_CASH,1800000,15;
bonus_script "{ bonus bHPRecovRate,rand(11,33); }",1800,1;
Script References
bonus_script Command
bonus_script
Signature:
bonus_script "<script code>",<duration>{,<flag>{,<type>{,<status_icon>{,<char_id>}}}};
Description:
This command will attach a script to a player for a given duration, in seconds. After that time, the script will automatically expire. The same bonus cannot be stacked. By default, this bonus will be stored on `bonus_script` table when player logs out. Flags (bitmask): Types: Status_icon: See "Status Icon" section in ''. Default is SI_BLANK (-1). Example: - Id: 512
Example:
1   : Remove when dead.
2   : Removable by Dispell.
4   : Removable by Clearance.
8   : Remove when player logs out.
16  : Removeable by Banishing Buster.
32  : Removable by Refresh.
64  : Removable by Lux Anima.
128 : Remove when Madogear is activated or deactivated.
256 : Remove when receive damage.
512 : Script is permanent, cannot be cleared by bonus_script_clear.
1024: Force to replace duplicated script by expanding the duration.
2048: Force to add duplicated script. This flag cannot be stacked with 1024,
if both are defined, 1024 will be checked first and ignore this flag.
This will be used to decide negative or positive buff for 'debuff_on_logout'.
0: Ignore the buff type and won't be removed if the flag is not &8 (Default)
1: Buff
2: Debuff
AegisName: Apple
Name: Apple
Type: Healing
Buy: 15
Weight: 20
Flags:
BuyingStore: true
Script: |
bonus_script "{ bonus bStr,5; }",60;
rand Command
rand
Signature:
rand(<number>{,<number>});
Description:
This function returns a number ... (if you specify one) ... randomly positioned between 0 and the number you specify -1. (if you specify two) ... randomly positioned between the two numbers you specify. rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(0,9) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(2,5) would result in 2,3,4 or 5
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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