Item Details

Vellum CrossBow ( Velum_CrossBow )

# 18114 Vellum CrossBow
Vellum CrossBow Buy: 20 zeny Sell: 10 zeny Weight: 110 Slots: N/A
Type: Weapon item. Subtype: N/A Gender: Both Locations: Right_Hand + Left_Hand
Attack: 110 M. Attack: N/A Range: 5 Defense: N/A
Weapon Level: 4 Armor Level: N/A Equip Level Min: 95 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Neutral Classes: N/A

Aparato bélico usado em guerras.
Em mapas de GdE e PvP:
Dano físico contra a raça Humano +30%.
Ignora 30% da DEF da raça Humano.
A cada refino:
Dano físico contra a raça Humano +1% adicional.
Conjunto
[Flecha de Cerco A]
Dano físico a distância +40%.
Conjunto
[Flecha de Cerco S]
Dano físico a distância +70%.
Tipo: Arco
Ataque: 110
Peso: 110
Nível da arma: 4
Nível necessário: 95
Classes: Arqueiros, Arruaceiros e evoluções e Gatunos

A bow that has been designed specifically for battles against players.
Class: Bow
Attack: 110
Property: Neutral
Weight: 110
Weapon Level: 4
Requires Level: 95
Usable By: Thief, Archer Jobs, Rogue Jobs
Stats during WoE, PvP
Increases physical damage on Human Player and Doram Player race targets by 30%.
Increases physical damage on Human Player and Doram Player race targets by an additional 1% per upgrade level of the item.
Bypass 30% of hard defense of Human Player and Doram Player race targets when performing a physical attack.

Set Bonus
Bellum Crossbow
WoE Arrow S
Increases long-ranged damage on Human Player and Doram Player race targets by 70%.

Set Bonus
Bellum Crossbow
WoE Arrow A
Increases long-ranged damage on Human Player and Doram Player race targets by 40%.

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus2 bAddRace,RC_Player_Human,30+.@r;
bonus2 bAddRace,RC_Player_Doram,30+.@r;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,30;
bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30;
N/A
N/A