Item Details

Bolt Shooter [2] ( Ein_BHBOW )

# 18190 Bolt Shooter [2]
Bolt Shooter [2] Buy: zeny Sell: 0 zeny Weight: 170 Slots: 2
Type: Weapon item. Subtype: N/A Gender: Both Locations: Right_Hand + Left_Hand
Attack: 210 M. Attack: N/A Range: 5 Defense: N/A
Weapon Level: 4 Armor Level: N/A Equip Level Min: 170 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Neutral Classes: Fourth classes., All Third

Arma modificada para disparar muito mais que parafusos. Tem sido usada na Mina de Einbech.
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ATQ da arma +10%.
Dano de [Disparo Certeiro] +10%.
Refino +7 ou mais:
ATQ +60.
Conjuração variável -10%.
Refino +9 ou mais:
Dano de [Disparo Certeiro] +15% adicional.
Ao realizar ataques físicos, 3% de chance de ativar um [Efeito] por 10 segundos.
Refino +11 ou mais:
Pós-conjuração -20%.
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Efeito:
Dano físico contra todos os Tamanhos +20%.
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Conjunto
[Medalha Rubra] ou [Medalha Azul]
[Dragona Rubra] ou [Dragona Azul]
Pós-conjuração -7% adicional.
Conjuração fixa -0,3 segundos.
Resistência a todos os tamanhos +3%.
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Tipo: Arco
ATQ: 210 ATQM: 0
Peso: 170
Nível da arma: 4
Nível necessário: 170
Classes: Sentinelas e evoluções

A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.
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ATK +10%.
Aimed Bolt damage +10%.
When refined to +7 or higher, ATK +60, Variable Cast Time -10%.
When refined to +9 or higher, Additional Aimed Bolt damage +15%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
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Class: Bow ATK: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Job: Ranger Classes

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bAtkRate,10;
bonus2 bSkillAtk,"RA_AIMEDBOLT",10;
if (.@r>=7) {
   bonus bVariableCastrate,-10;
   bonus bBaseAtk,60;
}
if (.@r>=9) {
   bonus2 bSkillAtk,"RA_AIMEDBOLT",15;
   autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;
}
if (.@r>=11) {
   bonus bDelayrate,-20;
}
N/A
N/A