Item Details

Doram Magical Shadow Shield ( S_DoramMagical_Shield )

# 24317 Doram Magical Shadow Shield
Doram Magical Shadow Shield Buy: 10 zeny Sell: 5 zeny Weight: 0 Slots: N/A
Type: Shadow Equipment item. Subtype: N/A Gender: Both Locations: Shadow Shield
Attack: N/A M. Attack: N/A Range: N/A Defense: N/A
Weapon Level: N/A Armor Level: N/A Equip Level Min: 1 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Neutral Classes: N/A

Peça adicional de escudo usada para complementar um escudo convencional.
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Dano mágico +3%.
A cada refino:
HP máx +10.
Recarga de [Meteoros de Nepeta] -0,1 segundo.
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Refino +7 ou mais:
Dano de [Meteoros de Nepeta] +5%.
Refino +9 ou mais:
Dano de [Meteoros de Nepeta] +5% adicional.
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Ao usar [Chuva de Mariscos]:
Ativa um [efeito] por 30 segundos.
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Efeito:
Regenera 5 de SP a cada 5 segundos.
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Conjunto
Malha Sombria de Selva
Greva Sombria de Selva
Luva Sombria de Selva
Todos os atributos +7.
HP e SP máx. +3%.
Ignora 50% da DEF e DEFM de monstros normais.
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Tipo: Equip. Sombrio
Posição: Escudo
Peso: 0 Nv. mín.: 1
Classes: Invocadores e evoluções

Class: Shadow Shield
Weight: 0
Requires Level: 1
Usable By: Doram
MATK + 3%.
When using the skill Bunch of Shrimp, increases SP regeneration by 5 per 5 secs for 30 secs.
For every refine level, reduces the Skill Cooldown of Catnip Meteor.
If the refine level is 7 or higher, increases the damage of Catnip Meteor by 5%.
If the refine level is 9 or higher, increases the damage of Catnip Meteor by an additional 5%.
Doram Magical Shadow Weapon
All Stats + 3
Max HP + 2%
Max SP + 2%
Reduces SP consumption by 10%.

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bMatkRate,3;
autobonus3 "{ bonus2 bSPRegenRate,5,5000; }",1000,30000,"SU_BUNCHOFSHRIMP";
bonus2 bSkillCooldown,"SU_CN_METEOR",-(.@r*100);
if (.@r>=7)
   bonus2 bSkillAtk,"SU_CN_METEOR",5;
if (.@r>=9)
   bonus2 bSkillAtk,"SU_CN_METEOR",5;
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