Item Details

Imperial Glory ( Imperial_Glory )

ID 420028 Imperial Glory
Imperial Glory Buy Price: 20 zeny Sell Price: 10 zeny Weight: 30 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Lower Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 70
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 70 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Uma ombreira prateada e dourada com muitos detalhes, concedida apenas ao mais bravos guerreiros! Muitos a cobiçam, mas só aqueles que conquistaram muitas glórias no campo de batalha tem o direito de vesti-la. Por ser feita de Mithril, é muito leve e facilita o movimento durante as batalhas.
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A cada vez que AGI e VIT base somarem 50:
DEF +4.
Pós-conjuração -3%.
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Tipo: Equip. para Cabeça
Equipa em: Baixo
DEF: 0 DEFM: 0
Peso: 30
Nível necessário: 70
Classes: Todas

Per total BASE AGI & VIT lebih dari 50:
DEF +4
After Cast Delay -3%
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Jenis : Headgear
Posisi : Lower
Def : 0
Berat : 30
Lv Min. : 70
Job: Semua Job

The replica worn by the legendary guard.

When sum of base AGI and VIT is higher than 50,
DEF + 4 per 50 base points of AGI and VIT
MDEF + 4
Reduce after cast delay by 3% per 50 base points of AGI and VIT

Type : Helm Defense : 0
Location : Lower Weight : 30
Required level : 70
Class : All

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
.@a = (readparam(bAgi)+readparam(bVit))/50;
bonus bMdef,4*.@a;
bonus bDelayrate,-3*.@a;
Script References
readparam Command
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Example:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bAgi Item Bonus
bAgi
Signature:
bonus bAgi,n;
Description:
AGI + n
bVit Item Bonus
bVit
Signature:
bonus bVit,n;
Description:
VIT + n
bMdef Item Bonus
bMdef
Signature:
bonus bMdef,n;
Description:
Equipment MDEF + n
bDelayrate Item Bonus
bDelayrate
Signature:
bonus bDelayrate,n;
Description:
Increases skill delay by n%
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 No Not specified 1 Details

Not specified