Gaebolg Armor [1] ( Gaebolg_Armor )
| ID 450350 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 240 | Slots: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Armor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 198 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 245 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
.@g = getenchantgrade();
.@r = getrefine();
bonus bBaseAtk,130+15*(.@r/2);
bonus bDef,15*(.@r/2);
if (.@r>=7) {
bonus bLongAtkRate,3;
bonus bShortAtkRate,3;
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus bPAtk,5;
if (.@r>=10) {
bonus bLongAtkRate,5;
bonus bShortAtkRate,5;
if (.@r>=12) {
bonus bDelayrate,-5;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bDelayrate,-5;
bonus bPow,3;
bonus bCon,3;
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,2;
bonus bAtkRate,3;
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,3;
bonus bPow,4;
bonus bCon,4;
if (.@g>=ENCHANTGRADE_A) {
bonus bPAtk,5;
bonus bAtkRate,4;
}
}
}
}
Script References
getenchantgrade
Command
getenchantgrade
Signature:
Description:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bBaseAtk
Item Bonus
bBaseAtk
Signature:
Description:
Basic attack power + n
bDef
Item Bonus
bDef
Signature:
Description:
Equipment DEF + n
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
bLongAtkRate
Item Bonus
bLongAtkRate
Signature:
Description:
Increases damage of long ranged attacks by n%
bShortAtkRate
Item Bonus
bShortAtkRate
Signature:
Description:
Increases damage of short ranged attacks by n%
bVariableCastrate
Item Bonus
bVariableCastrate
Signature:
Description:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bPAtk
Item Bonus
bPAtk
Signature:
Description:
PAtk + n
bDelayrate
Item Bonus
bDelayrate
Signature:
Description:
Increases skill delay by n%
bPow
Item Bonus
bPow
Signature:
Description:
POW + n
bCon
Item Bonus
bCon
Signature:
Description:
CON + n
bAtkRate
Item Bonus
bAtkRate
Signature:
Description:
ATK + n% that won't interfere with Damage modifier and SC_EDP (renewal mode only)
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified
Not specified |
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