Gryphon Hat [1] ( Gryphon_Hat )
| ID 5660 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 40 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 1 | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 1 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Agora você tem um alegre filhote de grifo pulando em sua cabeça. Criado pela família Griphonclaw para servir à Cavalaria de Prontera, esse filhote em especial foi confiado a você para guiá-lo em suas aventuras. Aparentemente, ele possui poderes elementais. Topi yang modelnya GRYPHON, adalah simbol keberanian A brave Gryphon hovers above giving a random chance of endowing your attacks with lvl 1 Endow Tornado while dealing physical attacks. A baby Gryphon that happily flaps its wings on your head. Its parents have asked you to look after their child, though you don't even know them. But who will argue with Gryphons? All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
if (getrefine()>8) {
bonus2 bAddRace,RC_Demon,10;
bonus2 bMagicAddRace,RC_Demon,10;
bonus2 bAddRace,RC_Undead,10;
bonus2 bMagicAddRace,RC_Undead,10;
bonus bAgi,2;
}
else if (getrefine()>6) {
bonus bAgi,2;
}
bonus bAgi,2;
Script References
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bAddRace
Item Bonus
bAddRace
Signature:
Description:
+x% physical damage against race r
bMagicAddRace
Item Bonus
bMagicAddRace
Signature:
Description:
+x% magical damage against race r
bAgi
Item Bonus
bAgi
Signature:
Description:
AGI + n
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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