Item Details

Scorpio Crown ( Scorpio_Crown )

ID 5676 Scorpio Crown
Scorpio Crown Buy Price: 20 zeny Sell Price: 10 zeny Weight: 30 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 3
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 1 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Uma coroa de design audacioso, feita em homenagem ao 8º signo zodiacal, Escorpião. De aparência misteriosa, traz em sua fronte uma encantadora Granada, a pedra do signo. Ao usá-la, você é capaz de sentir a perspicácia de Escorpião aumentando suas capacidades psíquicas.
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INT +2.
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Refino +7 ou mais:
INT +1 adicional.
Dano mágico +5%.
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Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 3 DEFM: 0
Peso: 30
Nível necessário: 1
Classes: Todas

ATK + 5. Meningkatkan ASPD.(Attck setelah delay 3%) Meningkatkan ketahanan terhadap elemen air sebesar 5%.
Ketika ditempa sampai 7, memiliki kemungkinan autocasting Mild Wind 3 lvl ketika menyerang.
Ketika ditempa sampai 8, meningkatkan ASPD. (Attack setelah delay 2%)
Ketika ditempa sampai 9, memiliki kemungkinan autocasting Frost Nova level 5.
Ketika ditempa sampai 10, meningkatkan ASPD. (Attack setelah delay 2%), ATK + 5.
Jenis : Pelindung Kepala Tk Def : 3
Posisi : Atas Berat : 30
Level Persyaratan : 1
Profesi : Semua Profesi
Mahkota dengan Topaz di dalamnya
Menambahkan kecepatan serangan (delay setelah menyerah berkurang sebesar 3%, Perlawanan terhadap element Air sebesar 5%)
Jika ditempa sampai +7, Mild Wind level 3 akan aktif dengan sendirinya
Jika ditempa sampai +8, Akan menambahkan kecepatan serangan (delay setelah menyerah berkurang sebesar 2%)
Jika ditempa samap +9, Frost Nova level 5 akan aktif dengan sendirinya
Jika ditempa sampai +10, Akan menambahkan kecepatan serangan (delay setelah menyerah berkurang sebesar 2%) ATK + 5.
Jenis : Helm Defense : 3
Digunakan di: Upper Berat : 30
Digunakan Lv. : 1
Profesi : Semua Profesi

A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
ATK +5. Aspd +3% (Attack after delay 3%)
Increases resistance against Water property by 5%.
If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind.
If refined to 8, Aspd +2%. (Attack after delay 2%)
If refined to 9, has a chance of autocasting Lv 5 Frost Nova.
If refined to 10, Aspd +2%. (Attack after delay 2&), ATK +5.
Class : Headgear
Defense : 3
Location : Upper
Weight : 30
Required level : 1
Jobs : All

A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion.
Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign.
Atk +5, Aspd +3%
Increases resistance against Water property by 5%.
[If refined to 7 or higher]
Has a chance of casting Lv 3 Mild Wind while physically attacking.
[If refined to 8 or higher]
Additional Aspd +2%
[If refined to 9 or higher]
Has a chance of casting Lv 5 Frost Nova while physically attacking.
[If refined to 10]
Atk +5
Additional Aspd +2%.
Class: Headgear
Defense: 3
Location: Upper
Weight: 30
Required Level: 1
Jobs: All

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bAspdRate,3;
bonus2 bSubEle,Ele_Water,5;
.@r = getrefine();
bonus bBaseAtk,5;
if (.@r>6) {
   bonus3 bAutoSpell,"TK_SEVENWIND",3,20;
}
if (.@r>7) {
   bonus bAspdRate,2;
}
if (.@r>8) {
   bonus3 bAutoSpell,"WZ_FROSTNOVA",5,10;
}
if (.@r>9) {
   bonus bAspdRate,2;
   bonus bBaseAtk,5;
}
Script References
bAspdRate Item Bonus
bAspdRate
Signature:
bonus bAspdRate,n;
Description:
Attack speed + n%
bSubEle Item Bonus
bSubEle
Signature:
bonus3 bSubEle,e,x,bf;
Description:
+x% damage reduction against attack element e with trigger criteria bf
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
if Command
if
Signature:
if (<condition>) <statement>;
Description:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Example:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bAutoSpell Item Bonus
bAutoSpell
Signature:
bonus5 bAutoSpell,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified