Item Details

Small Flower Branches ( Small_Spray_Of_Flowers )

ID 9585 Small Flower Branches
Small Flower Branches Buy Price: zeny Sell Price: 0 zeny Weight: 5 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Pequeno ramo com algumas flores desabrochando. Seu cheiro ativa sensações nostálgicas.
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HP e SP máx. +3%.
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Será deletado no final do evento.
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Duração: 10 minutos
Peso: 5

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? No
Can be traded? No
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? No
Can be placed in storage? Yes
Can be placed in guild storage? No
Can be sent by mail? No
Can be put in auction? No
Delay
Not specified
/* TODO: sc_start MHP +3% and MSP +3% for 10 minutes */
Script References
for Command
for
Signature:
for (<variable initialization>; <condition>; <variable update>) <statement>;
Description:
Another pretest looping structure is the 'for' statement. It is considered a specialized form of the 'while' statement, and is usually associated with counter- controlled loops. Here are the steps of the 'for' statement: the initialize statement is executed first and only once. The condition test is performed. When the condition evaluates to false, the rest of the for statement is skipped. When the condition evaluates to true, the body of the loop is executed, then the update statement is executed (this usually involves incrementing a variable). Then the condition is reevaluated and the cycle continues. Example 1: Example 2:
Example:
for( .@i = 1; .@i <= 5; .@i++ )
mes "This line will print 5 times.";
mes "This will print the numbers 1 - 5.";
for( .@i = 1; .@i <= 5; .@i++ )
mes "Number: " + .@i;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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# Target Items Roles Slots Details
#6 1 Materials 1 Details

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