Combos de Itens Listar Todos

Combos de Itens

ID Tamanho do Combo Itens do Combo Efeito do Combo Ações
3571 2 bonus bDelayrate,-70; bonus bSPDrainValue,5; Detalhes
3572 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Detalhes
3573 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Detalhes
3574 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Detalhes
3575 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Detalhes
3576 2 bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bResEff,Eff_Freeze,10000; skill "AB_JUDEX",3; Detalhes
3577 2 bonus2 bMagicAtkEle,Ele_Holy,5; bonus2 bResEff,Eff_Freeze,10000; skill "AB_JUDEX",1; Detalhes
3578 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus2 bMagicAtkEle,Ele_Holy,50; bonus2 bResEff,Eff_Freeze,10000; skill... Detalhes
3579 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bResEff,Eff_Freeze,10000; skill... Detalhes
3580 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bInt,10*.@r; bonus bMdef,10*.... Detalhes
3581 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,15*.@r; bonus bMdef,10*... Detalhes
3582 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,15*.@r; bonus bMdef,10*... Detalhes
3583 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,10*.@r; bonus bMdef,6*.... Detalhes
3584 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalhes
3585 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalhes
3586 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalhes
3587 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalhes
3588 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalhes
3589 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalhes
3590 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Detalhes