Combos de Itens Listar Todos

Combos de Itens

ID Tamanho do Combo Itens do Combo Efeito do Combo Ações
3529 2 bonus bShortAtkRate,10; Detalhes
3530 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus bVariableCastrate,-10; if (@r >= 7) { bonus2 bAddEle,Ele_Holy,15; bonus... Detalhes
3531 2 bonus bBaseAtk,50; bonus bMatk,50; bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; bonus2 bMagicAddSiz... Detalhes
3532 2 bonus bBaseAtk,50; bonus bMatk,50; bonus2 bAddSize,Size_Medium,15; bonus2 bAddSize,Size_Large,15; bonus2 bMagicAddSiz... Detalhes
3533 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"NC... Detalhes
3534 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"M... Detalhes
3535 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"IQ... Detalhes
3536 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"I... Detalhes
3539 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"SS... Detalhes
3540 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bCritAtkRate,10; bonus2 bSkillAtk,"NW... Detalhes
3541 2 bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bAs... Detalhes
3542 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"NW... Detalhes
3543 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"NW... Detalhes
3544 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"NW... Detalhes
3545 2 bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bMagicAtkEle,Ele_All,10; bonus2... Detalhes
3546 2 bonus2 bAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bCritAtkRate,10; bonus2 bSkillAtk,"SK... Detalhes
3547 2 bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus bLo... Detalhes
3548 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L); bonus bBaseAtk,15*(.@sum/3); bonus bAtkRate,... Detalhes
3549 2 bonus bAtkRate,10; bonus bPAtk,2; bonus bMatkRate,10; bonus bSMatk,2; Detalhes
3550 2 bonus bCritical,15; bonus2 bAddSize,Size_All,6; Detalhes