Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
2642 2 bonus bVariableCastrate,-30; bonus bFlee2,15; bonus2 bExpAddRace,RC_Fish,5; Детали
2647 2 autobonus2 "{ }",1,3000,BF_WEAPON|BF_MAGIC,"{ heal 5000,0; unitskilluseid getcharid(3),\"WM_LULLABY_DEEPSLEEP\",1; ac... Детали
2648 2 autobonus2 "{ }",1,3000,BF_WEAPON|BF_MAGIC,"{ heal 5000,0; unitskilluseid getcharid(3),\"WM_LULLABY_DEEPSLEEP\",1; ac... Детали
2649 2 .@r_top = getequiprefinerycnt(EQI_HEAD_TOP); .@r_left = getequiprefinerycnt(EQI_HAND_L); autobonus "{ bonus2 bHPLossR... Детали
2650 2 .@r_top = getequiprefinerycnt(EQI_HEAD_TOP); .@r_left = getequiprefinerycnt(EQI_HAND_L); autobonus "{ bonus2 bHPLossR... Детали
2651 2 bonus2 bAddItemHealRate,569,20; Детали
2652 2 bonus bAtkRate,4; if (getequiprefinerycnt(EQI_GARMENT) >= 12) { bonus bAllStats,1; } Детали
2653 2 bonus bAtkRate,4; if (getequiprefinerycnt(EQI_GARMENT) >= 12) { bonus bAllStats,1; } Детали
2654 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-3*(.@r/2); bonus2 bSkillUseSP,"AL_HEAL",.@r*10; bonus2 bSkil... Детали
2655 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5*(.@r_weapon/2); Детали
2656 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WL_HELLINFERNO",10*(.@r_weapon/2); Детали
2658 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,20*(.@r_weapon/2); Детали
2659 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,20*(.@r_weapon/2); Детали
2660 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,20*(.@r_weapon/2); Детали
2661 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_BANISHINGPOINT",7*(.@r_weapon/2); Детали
2662 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_BANISHINGPOINT",7*(.@r_weapon/2); Детали
2663 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",7*(.@r_weapon/2); Детали
2664 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",7*(.@r_weapon/2); Детали
2665 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SR_TIGERCANNON",7*(.@r_weapon/2); Детали
2666 2 bonus bBaseAtk,5*(readparam(bStr)/20); bonus bAspdRate,3*(readparam(bAgi)/20); bonus2 bSubEle,Ele_Neutral,(readparam(... Детали