Item Details

Dancer Shadow Armor ( S_Dancer_Armor )

ID 24281 Dancer Shadow Armor
Dancer Shadow Armor Buy Price: 10 zeny Sell Price: 5 zeny Weight: 0 Slots: Not specified
Type: Shadow Equipment item. Sub Type: Not specified Gender: Both Locations: Shadow Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: 1 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Malha usada por baixo da armadura convencional.
--------------------------
HP máx. +10 por refino.
--------------------------
Ao dançar uma música:
Ativa um [efeito] por 30 segundos.
--------------------------
Efeito:
Regenera 5 de SP a cada 5 segundos.
A cada refino:
Regenera +1 de SP.
--------------------------
Danças:
Dança do Ventre, Beijo da Sorte, Não Me Abandones, Dança Cigana e Sibilo.
--------------------------
Conjunto
Greva Sombria de Odalisca
Ao usar [Encerramento]:
Ativa um [efeito] por 5 segundos.
--------------------------
Efeito:
Acelera o movimento.
Velocidade de ataque +50%.
--------------------------
Tipo: Equip. Sombrio
Posição: Malha
Peso: 0 Nv. mín.: 1
Classes: Todas

Shadow Armor yang dapat dipakai untuk mendapatkan efek defensif jika dipakai secara bersamaan. Bisa juga dipakai satuan, tapi hanya memiliki pertahanan yang kecil.
Mengembalikan SP sebesar 5 setiap 5 detik selama 30 detik jika menggunakan skill khusus Dancer.
Setiap tingkat tempa memberikan tambahan pengembalian SP sebesar 1.
Don't Forget Me, Service for You, Fortune's Kiss, Humming, Ugly Dance

Jika digunakan bersamaan dengan Dancer Shadow Shoes,
Meningkatkan ASPD dan kecepatan gerak selama 5 detik ketika menggunakan skill Amp.
Jenis : Shadow Equipment
Posisi : Armor Berat : 0
Lv Minimal : 1
Job : All Job

Attack: 0
Weight: 0
Weapon Level: 0

Account Bound.
Shadow Armor that grants bonuses to the Dancer's skills.
-------------
When using[Slow Grace],[Gypsy's Kiss],[Lady Luck],[Focus Ballet],[Hip Shaker]:
Recover 5 SP per 5 seconds for 30 seconds.
[For each refine lv]
Max HP +10.
When using[Slow Grace],[Gypsy's Kiss],[Lady Luck],[Focus Ballet],[Hip Shaker]:
Recover 1 more SP per 5 seconds for 30 seconds.
-------------
Shadow Set
Sh. Dancer Boots24268
Sh. Dancer Armor24281
[When using[Amp]]:
Increases movement speed for 5 sec.
ASPD +50% for 5 secs.
-------------
Class: Shadow Equipment
Location: Armor
Defense: 0
Weight: 0
Required Lv.: 1
Job: Archer Jobs

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
.@r = getrefine();
bonus bMaxHP,.@r*10;
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_FORTUNEKISS";
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_SERVICEFORYOU";
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_DONTFORGETME";
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_HUMMING";
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"DC_UGLYDANCE";
Script References
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bMaxHP Item Bonus
bMaxHP
Signature:
bonus bMaxHP,n;
Description:
MaxHP + n
autobonus3 Command
autobonus3
Signature:
autobonus3 <bonus script>,<rate>,<duration>,<skill id>,{<other script>};
autobonus3 <bonus script>,<rate>,<duration>,"<skill name>",{<other script>};
Description:
These commands are meant to be used in item scripts only! See 'petautobonus' for pet usage. What these commands do is 'attach' a script to the player which will get executed on attack (or when attacked in the case of autobonus2). Rate is the trigger rate of the script (1000 = 100%). Duration is the time in milliseconds that the bonus will last for since the script has triggered. Skill ID/skill name the skill which will be used as trigger to start the bonus. (autobonus3) The optional argument 'flag' is used to classify the type of attack where the script can trigger (it shares the same flags as the bAutoSpell bonus script): Range criteria: Attack type criteria: Skill criteria: The difference between the optional argument 'other script' and the 'bonus script' is that, the former one triggers only when attacking(or attacked) and the latter one runs on status calculation as well, which makes sure, within the duration, the "bonus" that get lost on status calculation is restored. So, 'bonus script' is technically supposed to accept "bonus" command only. And we usually use 'other script' to show visual effects. In all cases, when the script triggers, the attached player will be the one who holds the bonus. There is currently no way of knowing within this script who was the other character (the attacker in autobonus2, or the target in autobonus and autobonus3). //Grants a 1% chance of starting the state "all stats +10" for 10 seconds when //using weapon or misc attacks (both melee and ranged skills) and shows a special //effect when the bonus is active.
Example:
BF_SHORT:  Trigger on melee attack
BF_LONG:   Trigger on ranged attack
Default:   BF_SHORT+BF_LONG
BF_WEAPON: Trigger on weapon skills
BF_MAGIC:  Trigger on magic skills
BF_MISC:   Trigger on misc skills
Default:   BF_WEAPON
BF_NORMAL: Trigger on normal attacks
BF_SKILL:  Trigger on skills
default:   If the attack type is BF_WEAPON (only) BF_NORMAL is used,
otherwise BF_SKILL+BF_NORMAL is used.
autobonus "{ bonus bAllStats,10; }",10,10000,BF_WEAPON|BF_MISC,"{ specialeffect2 EF_FIRESPLASHHIT; }";
bSPRegenRate Item Bonus
bSPRegenRate
Signature:
bonus2 bSPRegenRate,n,t;
Description:
Gain n SP every t milliseconds
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Item Group Sub Group Random Option Group Details
CLASS_SHADOW_BOX_ARMOR 1 Class Shadow Box Armor Details

Not specified

Not specified

Not specified

Not specified