Item Details

Glacier Power (Physical) Lv4 ( Physical_Grade_4 )

ID 311452 Glacier Power (Physical) Lv4
Glacier Power (Physical) Lv4 Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Card item. Sub Type: Enchant Card Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

ATK + 60.
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Increases melee and long-ranged physical damage by 12%.
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When refined to +7, ASPD + 12%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 12%.
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[Weapon Grade Bonus]
[Grade D] ATK + 4%, ATK + 60.
[Grade C] For every 4 refine level, P.ATK +3.
[Grade B] For every 3 refine level, POW +1, CON +1.
[Grade A] Increases physical damage against all property enemies by 16%. When refined to +11, increases physical damage against all size enemies by 16%.

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Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus bLongAtkRate,12;
bonus bShortAtkRate,12;
bonus bBaseAtk,60;
if (.@r>=7) {
   bonus bAspdRate,12;
   if (.@r>=9) {
      bonus bVariableCastrate,-12;
      bonus bDelayrate,-12;
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bAtkRate,4;
   bonus bBaseAtk,60;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bPAtk,3*(.@r/4);
      if (.@g>=ENCHANTGRADE_B) {
         bonus bPow,(.@r/3);
         bonus bCon,(.@r/3);
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bAddEle,Ele_All,16;
            if (.@r>=11) {
               bonus2 bAddSize,Size_All,16;
            }
         }
      }
   }
}
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