Eye Of Juno [1] ( Eye_Of_Juno )
| ID 5595 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 40 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 2 | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 1 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Uma bela coroa de mithril, adornada com uma gema vermelha que dizem ser um pequeno fragmento do Coração de Ymir. Ainda assim, por mais que você tente, não consegue sair flutuando apenas por usar a coroa em sua cabeça. Sebuah tanduk dengan kekuatan jahat. Kamu bisa merasakan kekuatan vital dari benda ini. A horn imbued with spirit of devil. Could feel full of vital force from it. A horn imbued with spirit of devil. Could feel full of vital force from it. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bMdef,2;
.@i = JobLevel/14;
if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) {
bonus bInt,2;
bonus bDex,2;
bonus2 bSubEle,Ele_Neutral,.@i;
bonus2 bSubEle,Ele_Water,.@i;
}
else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) {
bonus bAgi,2;
bonus bVit,2;
bonus2 bSubEle,Ele_Neutral,.@i;
bonus2 bSubEle,Ele_Water,.@i;
}
Script References
bMdef
Item Bonus
bMdef
Signature:
Description:
Equipment MDEF + n
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
bInt
Item Bonus
bInt
Signature:
Description:
INT + n
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bSubEle
Item Bonus
bSubEle
Signature:
Description:
+x% damage reduction against attack element e with trigger criteria bf
bAgi
Item Bonus
bAgi
Signature:
Description:
AGI + n
bVit
Item Bonus
bVit
Signature:
Description:
VIT + n
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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