Sagittarius Crown [1] ( Sagittarius_Crown )
| ID 5739 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 30 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 3 | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 1 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Uma bela coroa de ouro feita em homenagem ao 9º signo zodiacal, Sagitário. Com uma aparência jovial, seu design representa um arco e flecha, arma símbolo do signo. O arco e a ponta da flecha são ornados com topázios - a pedra do signo – encantados para lhe proporcionar maior confiança e destreza enquanto estiver defendendo a justiça. Mahkota yang melambangkan Zodiak ke-9 Sagittarius. Tertanam Batu Zircon sebagai tanda lahir Sagittarius. A magnificent crown created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign. A magnificent crown created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bDex,2;
bonus2 bSubEle,Ele_Fire,7;
.@r = getrefine();
if (.@r>6) {
bonus bAspdRate,2;
}
if (.@r>7) {
bonus bAgi,2;
}
if (.@r>8) {
bonus bLongAtkRate,5;
}
if (.@r>9) {
autobonus "{ bonus bAgi,10; bonus bDex,10; }",3,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }";
}
Script References
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bSubEle
Item Bonus
bSubEle
Signature:
Description:
+x% damage reduction against attack element e with trigger criteria bf
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
bAspdRate
Item Bonus
bAspdRate
Signature:
Description:
Attack speed + n%
bAgi
Item Bonus
bAgi
Signature:
Description:
AGI + n
bLongAtkRate
Item Bonus
bLongAtkRate
Signature:
Description:
Increases damage of long ranged attacks by n%
specialeffect2
Command
specialeffect2
Signature:
Description:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified
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