Medical Scrubs [1] ( Holy_Coat )
| ID 15205 |
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Prix d'achat: 20 zeny | Prix de vente: 10 zeny | Poids: 100 | Emplacements: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armure/Vêtement/Bottes/Coiffure/Accessoire. | Sous-type: Non spécifié | Genre: Les deux | Lieux: Armure | |||||||||||||||||||||||||||||||||||||
| Attaque: Non spécifié | Attaque magique: Non spécifié | Portée: Non spécifié | Défense: 50 | |||||||||||||||||||||||||||||||||||||
| Niveau d'arme: Non spécifié | Niveau d'armure: 1 | Niveau d'équipement min.: 100 | Niveau d'équipement max.: Non spécifié | |||||||||||||||||||||||||||||||||||||
| Affûtage: 1 | Améliorable: Non spécifié | Élément: Neutre | Classes: Non spécifié | |||||||||||||||||||||||||||||||||||||
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Um uniforme usado no dia a dia que aumenta efeitos e mistura o usuário na multidão. Baju yang dipakai tim medis di peperangan. Clothing worn by medics working in the battlefields. Clothing worn by medics working in the battlefields. Tous Non spécifié
Drapeaux
Empilement
Non spécifié
Utilisation
Non spécifié
Commerce
Délai
Non spécifié
.@r = getrefine();
bonus bMdef,10;
bonus bDelayrate,-10;
.@val = 1;
if (.@r >= 7) {
.@def = 50;
bonus bUnbreakableArmor,1;
.@val += 2;
if (.@r >= 8) {
.@def += 100;
.@val += 3;
bonus2 bSubRace,RC_DemiHuman,7;
bonus2 bSubRace,RC_Player_Human,7;
if (.@r >= 9) {
.@def += 150;
.@val += 4;
bonus2 bResEff,Eff_Stone,5000;
}
}
bonus bDef,.@def;
}
bonus bHealPower,2*.@val;
bonus bHealPower2,.@val;
bonus bAddItemHealRate,.@val;
Références du Script
getrefine
Commande
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bMdef
Bonus d’Objet
bMdef
Signature:
Description:
Equipment MDEF + n
bDelayrate
Bonus d’Objet
bDelayrate
Signature:
Description:
Increases skill delay by n%
if
Commande
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Exemple:
bUnbreakableArmor
Bonus d’Objet
bUnbreakableArmor
Signature:
Description:
Armor cannot be damaged/broken by any means
bSubRace
Bonus d’Objet
bSubRace
Signature:
Description:
+x% damage reduction against race r with trigger criteria bf
bResEff
Bonus d’Objet
bResEff
Signature:
Description:
Adds a n/100% tolerance to status eff
bDef
Bonus d’Objet
bDef
Signature:
Description:
Equipment DEF + n
bHealPower
Bonus d’Objet
bHealPower
Signature:
Description:
Increases heal amount of all heal skills by n%
bHealPower2
Bonus d’Objet
bHealPower2
Signature:
Description:
Increases heal amount if you are healed by any skills by n%
bAddItemHealRate
Bonus d’Objet
bAddItemHealRate
Signature:
Description:
Increases HP recovered by n% for item iid
Non spécifié Références du ScriptAucune référence documentée n’a été détectée dans ce script. Non spécifié Références du ScriptAucune référence documentée n’a été détectée dans ce script. Non spécifié Non spécifié Non spécifié
Non spécifié Non spécifié Non spécifié Non spécifié |
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