Sniping Suit [1] ( Sniping_Suit )
| ID 2367 |
|
|||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 75 | Slots: 1 | ||||||||||||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Armor | |||||||||||||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 42 | |||||||||||||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 50 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes. | |||||||||||||||||||||||||||||||||||||||||||||||
|
A roupa de artilharia facilita o uso dos músculos usados para atirar flechas. Sniping Suit membantumu untuk meningkatkan teknikmu dalam memanah, A sniping suit that A sniping suit that stimulates all the muscles used in firing arrows, increasing accuracy while reducing stress on the body.
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayrate,-23; Script References
bMdef
Item Bonus
bMdef
Signature:
Description:
Equipment MDEF + n
bCritical
Item Bonus
bCritical
Signature:
Description:
Critical + n
readparam
Command
readparam
Signature:
Description:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Example:
bLuk
Item Bonus
bLuk
Signature:
Description:
LUK + n
bDelayrate
Item Bonus
bDelayrate
Signature:
Description:
Increases skill delay by n%
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified
|
||||||||||||||||||||||||||||||||||||||||||||||||||