Asteria's Boots-LT [1] ( Astraea_Shoes_LT )
| ID 470205 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 25 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Shoes | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 25 | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 190 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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All basic Status +3. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
.@r = getrefine();
.@g = getenchantgrade();
bonus bAllStats,3;
bonus bMdef,10;
if (.@r>=10) {
if (readparam(bStr)>=100) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
if (readparam(bAgi)>=100) {
bonus bAspdRate,15;
if (readparam(bVit)>=100) {
bonus2 bSubSize,Size_Medium,15;
if (readparam(bInt)>=100) {
bonus bFixedCast,-500;
if (readparam(bDex)>=100) {
bonus bDelayrate,-7;
if (readparam(bLuk)>=100) {
bonus bCritical,10;
bonus bFlee2,5;
}
}
}
}
}
}
}
if (.@r>=13) {
if (readparam(bPow)>=60) {
bonus bShortAtkRate,15;
if (readparam(bSta)>=60) {
bonus bDelayrate,-8;
bonus bRes,30;
if (readparam(bWis)>=60) {
bonus bDelayrate,-8;
bonus bMRes,30;
if (readparam(bSpl)>=60) {
bonus2 bMagicAtkEle,Ele_All,15;
if (readparam(bCon)>=60) {
bonus bLongAtkRate,15;
if (readparam(bCrt)>=60) {
bonus bHPlus,10;
bonus bCRate,10;
}
}
}
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bRes,30;
bonus bMRes,30;
}
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,5;
bonus bSMatk,5;
}
if (.@g>=ENCHANTGRADE_B) {
bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
}
if (.@g>=ENCHANTGRADE_A) {
if (.@r>=13) {
bonus bFixedCast,-500;
}
}
Script References
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
getenchantgrade
Command
getenchantgrade
Signature:
Description:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
bAllStats
Item Bonus
bAllStats
Signature:
Description:
STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
bMdef
Item Bonus
bMdef
Signature:
Description:
Equipment MDEF + n
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
readparam
Command
readparam
Signature:
Description:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Example:
bStr
Item Bonus
bStr
Signature:
Description:
STR + n
bMaxHPrate
Item Bonus
bMaxHPrate
Signature:
Description:
MaxHP + n%
bMaxSPrate
Item Bonus
bMaxSPrate
Signature:
Description:
MaxSP + n%
bAgi
Item Bonus
bAgi
Signature:
Description:
AGI + n
bAspdRate
Item Bonus
bAspdRate
Signature:
Description:
Attack speed + n%
bVit
Item Bonus
bVit
Signature:
Description:
VIT + n
bSubSize
Item Bonus
bSubSize
Signature:
Description:
+x% damage reduction against size s
bInt
Item Bonus
bInt
Signature:
Description:
INT + n
bFixedCast
Item Bonus
bFixedCast
Signature:
Description:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
bDex
Item Bonus
bDex
Signature:
Description:
DEX + n
bDelayrate
Item Bonus
bDelayrate
Signature:
Description:
Increases skill delay by n%
bLuk
Item Bonus
bLuk
Signature:
Description:
LUK + n
bCritical
Item Bonus
bCritical
Signature:
Description:
Critical + n
bFlee2
Item Bonus
bFlee2
Signature:
Description:
Perfect Dodge + n
bPow
Item Bonus
bPow
Signature:
Description:
POW + n
bShortAtkRate
Item Bonus
bShortAtkRate
Signature:
Description:
Increases damage of short ranged attacks by n%
bSta
Item Bonus
bSta
Signature:
Description:
STA + n
bRes
Item Bonus
bRes
Signature:
Description:
Res + n
bWis
Item Bonus
bWis
Signature:
Description:
WIS + n
bMRes
Item Bonus
bMRes
Signature:
Description:
MRes + n
bSpl
Item Bonus
bSpl
Signature:
Description:
SPL + n
bMagicAtkEle
Item Bonus
bMagicAtkEle
Signature:
Description:
Increases damage of e element magic by x%
bCon
Item Bonus
bCon
Signature:
Description:
CON + n
bLongAtkRate
Item Bonus
bLongAtkRate
Signature:
Description:
Increases damage of long ranged attacks by n%
bCrt
Item Bonus
bCrt
Signature:
Description:
CRT + n
bHPlus
Item Bonus
bHPlus
Signature:
Description:
HPlus + n
bCRate
Item Bonus
bCRate
Signature:
Description:
CRate + n
bPAtk
Item Bonus
bPAtk
Signature:
Description:
PAtk + n
bSMatk
Item Bonus
bSMatk
Signature:
Description:
SMatk + n
bAddSize
Item Bonus
bAddSize
Signature:
Description:
+x% physical damage against size s
bMagicAddSize
Item Bonus
bMagicAddSize
Signature:
Description:
+x% magical damage against size s
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified
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