Item Details

Battlefield Textbook [1] ( Bible_Of_Battlefield )

ID 1562 Battlefield Textbook [1]
Battlefield Textbook [1] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 70 Slots: 1
Type: Weapon item. Sub Type: Book Gender: Both Locations: Weapon
Attack: 110 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 80 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Um livro que registrou a história de incontáveis batalhas, incluindo as estratégias usadas por seu escritor.
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Indestrutível em batalha.
Não pode ser refinado.
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INT +3.
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Ao realizar ataques físicos:
2% de chance de autoconjurar no usuário [Bênção] nv.3 ou no maior nível aprendido.
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Tipo: Livro
ATQ: 110 ATQM: 0
Peso: 70
Nível da arma: 4
Nível necessário: 80
Classes: Sacerdotes, Sábios, Mestres Taekwons e evoluções

Sebuah buku yang berisi sejarah perang dan impian para ahli strategi yang mengambil bagian di dalamnya.
Terdapat kemungkinan 1% mengeluarkan skill Blessing Level 3 pada pengguna ketika menyerang.
Jika pengguna memiliki skill Blessing, maka level skill Blessing yang digunakan akan disesuaikan dengan skill Blessing yang sudah dipelajari.
Int +3
Jenis : Book Serangan : 110
Berat : 70
Senjata lv : 4
Minimum Lv: 80
Job : Priest/Sage/Taekwon Master

A book containing the History of many wars and the dreams of the strategists that took part in them.
Class: Book
Attack: 110
Property: Neutral
Weight: 70
Weapon Level: 4
Requires Level: 80
Usable By: Priest Jobs, Sage Jobs, Taekwon Master
Adds a 1% chance of casting Level 3 Blessing on the user when performing a physical attack, if a higher level of this skill is known, it will be cast instead.
This item cannot be upgraded.

A book containing the history of many wars and dreams of strategists that took part in them.
Low chance to cast Blessing 3 on oneself after a physical attack (if a higher level of this skill is known, it will be cast instead)
Cannot be upgraded
Class: Book
Property: Neutral
Attack: 110
Weight: 70
Weapon Level: 4
Required Level: 80
Jobs: Priest / Sage / Taekwon Master

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bInt,3;
bonus3 bAutoSpell,"AL_BLESSING",3+(getskilllv("AL_BLESSING")>3)*(getskilllv("AL_BLESSING")-3),20;
Script References
bInt Item Bonus
bInt
Signature:
bonus bInt,n;
Description:
INT + n
bAutoSpell Item Bonus
bAutoSpell
Signature:
bonus5 bAutoSpell,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 4 No 4 Not specified Details

Not specified