Item Combo Details

Item Combo #6373

Combo Size: 2
Combo Items
Bangungot Agimat Tattoo
Bangungot_Tattoo
Tattoo Brush
Tatoo_Brush_BR
Combo Effect
.@a = (readparam(bAgi)+readparam(bVit))/20;
bonus bNoCastCancel;
bonus bVariableCastrate,-.@a;
bonus bHealPower2,2*.@a;
bonus bAddItemHealRate,2*.@a;
Script References
readparam Command
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Example:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bAgi Item Bonus
bAgi
Signature:
bonus bAgi,n;
Description:
AGI + n
bVit Item Bonus
bVit
Signature:
bonus bVit,n;
Description:
VIT + n
bNoCastCancel Item Bonus
bNoCastCancel
Signature:
bonus bNoCastCancel;
Description:
Prevents casting from being interrupted when hit (does not work in GvG)
bVariableCastrate Item Bonus
bVariableCastrate
Signature:
bonus2 bVariableCastrate,sk,n;
Description:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bHealPower2 Item Bonus
bHealPower2
Signature:
bonus bHealPower2,n;
Description:
Increases heal amount if you are healed by any skills by n%
bAddItemHealRate Item Bonus
bAddItemHealRate
Signature:
bonus2 bAddItemHealRate,iid,n;
Description:
Increases HP recovered by n% for item iid