Item Details

Mace Of Judgement [2] ( Mace_Of_Judgement )

# 16013 Mace Of Judgement [2]
Mace Of Judgement [2] Buy: 20 zeny Sell: 10 zeny Weight: 120 Slots: 2
Type: Weapon item. Subtype: N/A Gender: Both Locations: Weapon
Attack: 140 M. Attack: 180 Range: 1 Defense: N/A
Weapon Level: 3 Armor Level: N/A Equip Level Min: 100 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Holy Classes: Fourth classes., All Third

Uma maça que acerta como julgamento para expulsar o mal.
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Indestrutível em batalha.
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FOR e INT +1.
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Ao realizar ataques físicos ou mágicos:
Chance de ativar um [Efeito] por 7 segundos.
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Efeito:
Dano físico ou mágico contra a raça Demônio +20%.
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Conjunto
[Xale do Julgamento]
[Túnica do Julgamento]
[Sapatos do Julgamento]
Dano de [Adoramus] +200%.
Custo de SP de [Adoramus] +30.
Dano físico e mágico contra a raça Morto-Vivo +15%.
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Tipo: Maça
ATQ: 170 ATQM: 170
Peso: 120
Propriedade: Sagrado
Nível da arma: 3
Nível necessário: 100
Classes: Arcebispos e evoluções

A mace that strikes like the Judges gavel in deciding the fate of evil.
Class: Mace
Attack: 140
Magic Attack: 180
Property: Holy
Weight: 120
Weapon Level: 3
Requires Level: 100
Usable By: Arch Bishop
Str + 1
Int + 1
Adds a chance of buffing the user for 7 seconds when performing a physical or a magical attack;
Increases physical and magical on Demon race targets by 20%.

Set Bonus
Mace of Judgement [2]
Robe of Judgement
Shoes of Judgement
Shawl of Judgement
Increases physical and magical damage on Undead race targets by 15%.
Increases the damage of Adoramus by 200%.
Increases the SP cost of Adoramus by 30.

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bAtkEle,Ele_Holy;
bonus bStr,1;
bonus bInt,1;
autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }";
autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
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