Item Details

Fine Foxtail Replica [2] ( Detail_Model_Foxtail )

# 1695 Fine Foxtail Replica [2]
Fine Foxtail Replica [2] Buy: 50000 zeny Sell: 25000 zeny Weight: 30 Slots: 2
Type: Weapon item. Subtype: N/A Gender: Both Locations: Weapon
Attack: 195 M. Attack: N/A Range: 1 Defense: N/A
Weapon Level: 3 Armor Level: N/A Equip Level Min: 100 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Neutral Classes: N/A

Uma folha que pode parecer meio frágil, mas na verdade é perfeita para dar umas pancadas nos oponentes!
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Indestrutível em batalha.
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HP máx. +200.
Dano físico a distância +8%.
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A cada 3 refinos:
DES +3.
SP máx. +15.
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Refino +7 ou mais:
ATQ +78.
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A cada refino do +8 ao +10:
ATQ +39 adicional.
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Tipo: Cajado
ATQ: 195 ATQM: 0
Peso: 30
Nível da arma: 3
Nível mínimo: 100
Classes: Invocadores

A finely crafted foxtail-shaped replica.
Class: One-Handed Staff
Attack: 195
Property: Neutral
Weight: 30
Weapon Level: 3
Requires Level: 100
Usable By: Doram
Dex + 3 per 3 upgrade levels of the item.
Max HP + 200
Max SP + 15 per 3 upgrade levels of the item.
Increases long-ranged damage on targets by 8%.
If upgrade level is +7 or higher,
Increases the base weapon ATK by 40%.
Increases the base weapon ATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.

Deleter (0.20%) Bloody Butterfly (0.20%) Breeze (0.20%) Siroma (0.20%)
Roween (0.20%) Swift Siroma (0.20%) Solid Roween (1.00%) Breeze Ringleader (1.00%)
Furious Breeze (1.00%) Swift Bloody Butterfly (0.30%)
Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bLongAtkRate,8;
bonus bMaxHP,200;
.@r = getrefine();
bonus bDex,(.@r/3)*3;
bonus bMaxSP,(.@r/3)*15;
if (.@r>=7) {
   .@r = min(.@r,10)-7;
   bonus bBaseAtk,(39*.@r)+78;
}
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