Item Details

Wild Bullet Shadow Armor ( S_NW_WB_Armor )

ID 24928 Wild Bullet Shadow Armor
Wild Bullet Shadow Armor Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Shadow Equipment item. Sub Type: Not specified Gender: Both Locations: Shadow Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: 200 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Third classes (no Transcendent-Third or Third-Baby classes)., Fourth classes.

Increase Only One Bullet damage by 8%.
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For every 2 refine level, CRI + 1, ATK + 4.
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For every 3 refine level, increase Only One Bullet damage by additional 2%.
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Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes

ATK + 2%, P.ATK + 2,

When the total refine level of set is 15 or higher,
increase physical damage against all size enemies by 7%.

When the total refine level of set is 18 or higher,
ignore physical defense of all race monsters (except Player) by 50%.
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Set Bonus:
Wild Bullet Shadow Armor
Wild Bullet Shadow Shoes
Master Shadow Shield

CRI + 3, C.RATE + 1.

When the total refine level of set is 27 or higher,
Ignore physical resistance of all race monsters (except Player) by 10%.
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Type : Shadow Equipment
Location : Armor
Weight : 0
Required Level : 200
Class : Night Watch

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",8+2*(.@r/3);
bonus bCritical,(.@r/2);
bonus bBaseAtk,4*(.@r/2);
Script References
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bMaxHP Item Bonus
bMaxHP
Signature:
bonus bMaxHP,n;
Description:
MaxHP + n
bSkillAtk Item Bonus
bSkillAtk
Signature:
bonus2 bSkillAtk,sk,n;
Description:
Increases damage of skill sk by n%
bCritical Item Bonus
bCritical
Signature:
bonus bCritical,n;
Description:
Critical + n
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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ID Trigger Item Base Items Materials Roles Details
#92 4th Class Jobs Skills Random Option Grant Cube 168 168 rodatabase.base_item Result Item Details

Not specified

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