Fluffy Shark Pajama [1] ( Fluffy_Shark_Pajama )
| ID 450210 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 10 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Armor | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 100 | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Andou na prancha .... cuidado que os dorams podem te pegar com esse pijaminha lindo ! Desse jeito, fica fácil amar os tubarões (ou os dorams). Heal Recovery Rate (Potion) +10% A soft shark pajama, popular brand in Rune Midgards Kingdom. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
.@r = getrefine();
bonus bUnbreakableArmor;
bonus bHealPower2,10;
if (getskilllv("SU_SPIRITOFSEA")>=1) {
bonus5 bAutoSpellWhenHit,"SU_TUNAPARTY",1,100,BF_WEAPON,0;
bonus5 bAutoSpellWhenHit,"SU_TUNAPARTY",1,100,BF_MAGIC,0;
}
bonus2 bVariableCastrate,"SU_FRESHSHRIMP",-10*getskilllv("SU_SHRIMPARTY");
bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",-10*getskilllv("SU_SHRIMPARTY");
bonus2 bVariableCastrate,"SU_TUNABELLY",-10*getskilllv("SU_SHRIMPARTY");
bonus2 bVariableCastrate,"SU_TUNAPARTY",-10*getskilllv("SU_SHRIMPARTY");
bonus bMaxHPrate,10*getskilllv("SU_GROOMING");
if (getskilllv("SU_PURRING")>=5)
bonus2 bSubClass,Class_Boss,5;
if (.@r>=5) {
bonus bHealPower2,10;
bonus bFlee2,5;
}
if (.@r>=7) {
bonus bHealPower2,10;
bonus bFlee2,5;
}
if (.@r>=10) {
bonus bDef,300;
bonus2 bSubRace,RC_DemiHuman,7;
}
Script References
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bUnbreakableArmor
Item Bonus
bUnbreakableArmor
Signature:
Description:
Armor cannot be damaged/broken by any means
bHealPower2
Item Bonus
bHealPower2
Signature:
Description:
Increases heal amount if you are healed by any skills by n%
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
getskilllv
Command
getskilllv
Signature:
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Example:
bonus5
Command
bonus5
Signature:
Description:
These commands are meant to be used in item scripts. They will probably work
outside item scripts, but the bonus will not persist for long. They, as
expected, refer only to an invoking character.
kind in ''.
bAutoSpellWhenHit
Item Bonus
bAutoSpellWhenHit
Signature:
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
bVariableCastrate
Item Bonus
bVariableCastrate
Signature:
Description:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bMaxHPrate
Item Bonus
bMaxHPrate
Signature:
Description:
MaxHP + n%
bSubClass
Item Bonus
bSubClass
Signature:
Description:
+x% damage reduction against class c
bFlee2
Item Bonus
bFlee2
Signature:
Description:
Perfect Dodge + n
bDef
Item Bonus
bDef
Signature:
Description:
Equipment DEF + n
bSubRace
Item Bonus
bSubRace
Signature:
Description:
+x% damage reduction against race r with trigger criteria bf
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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