Light Power Harp [2] ( Light_Power_Harp )
# 570037 |
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Buy: zeny | Sell: 0 zeny | Weight: 200 | Slots: 2 | ||||||||||||||||||||
Type: Weapon item. | Subtype: N/A | Gender: Male | Locations: Weapon | |||||||||||||||||||||
Attack: 200 | M. Attack: N/A | Range: 1 | Defense: N/A | |||||||||||||||||||||
Weapon Level: 5 | Armor Level: N/A | Equip Level Min: 215 | Equip Level Max: N/A | |||||||||||||||||||||
Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Fourth classes. | |||||||||||||||||||||
N/A N/A
.@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"TR_ROSEBLOSSOM",15; bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",15; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } N/A N/A N/A |