Item Details

Jejecap Type J ( Jejecap_JP )

ID 19453 Jejecap Type J
Jejecap Type J Buy Price: 20 zeny Sell Price: 10 zeny Weight: 100 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 18
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um boné que tem o apelido de "GG", que significa "Good Game". Não, ele não foi feito para cabeças grandes e nem para calvos de plantão.
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A conjuração não pode ser interrompida.
Dano de [Bomba Ácida] e [Erva Daninha] +10%.
Conjuração variável de [Bomba Ácida] [Erva Daninha] e [Proteção Química Total] -50%.
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Refino +9 ou mais:
Dano de [Bomba Ácida] e [Erva Daninha] +15% adicional.
Refino +11 ou mais:
Dano de [Bomba Ácida] e [Erva Daninha] +25% adicional.
Refino +13 ou mais:
Ignora 100% da DEF de todas as raças.
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Ao aprender [Catalisador Alquímico] nv.5:
Dano físico contra monstros Chefes +20%.
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Ao aprender [Grito da Mandrágora] nv.5:
Pós-conjuração -25%.
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Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 18 DEFM: 15
Peso: 100
Nível necessário: 100
Classes: Todas

MDEF + 15.
The users casting cannot be interrupted outside of WoE.
Reduces after cast delay by 15%
Reduces Cast Time of Acid Bomb by 50%
Reduces Cast Time of Crazy Vines by 50%
Reduces Cast Time of Full Chemical Protection by 50%
Increases damage of Acid Bomb by 10%
Increases damage of Crazy Vines by 10%
Reduces after cast delay by 6% per level of Crazy Vines Known

If Jejecap Type J is refined to +9 or higher
Increases damage of Acid Bomb by an additional 15%
Increases damage of Crazy Vines by an additional 15%

If Jejecap Type J is refined to +11 or higher
Increases damage of Acid Bomb by an additional 25%
Increases damage of Crazy Vines by an additional 25%

If Jejecap Type J is refined to +13 or higher
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.

If Fire Expansion Lv 5 is learned
Increases damage to boss type monsters by 50%

If Mandragora Lv 5 is learned
Reduces after cast delay by 25%
Reduces cast delay of Crazy Vines by .45 seconds

Class: Helm Defense: 18
Location: Upper Weight: 100
Required Level: 100
Usable By: All Classes

Casting is not interrupted. Skill delay - 15% [ACIDDEMONSTRATION]¡¢ [CRAZYWEED]¡¢ [FULLPROTECTION] Casting time - 50% [ACIDDEMONSTRATION]¡¢ [CRAZYWEED]¡¢ DMG + 10% If[Jejecap JP]'s If refine level is 7 or higher¡¢additionally [ACIDDEMONSTRATION]¡¢ [CRAZYWEED]¡¢ DMG + 15% If[Jejecap JP]'s If refine level is 9 or higher¡¢additionally [ACIDDEMONSTRATION]¡¢ [CRAZYWEED]¡¢ DMG + 25% If[Jejecap JP]'s If refine level is 10 or higher¡¢additionally Ignore all races Def 100% If[FIRE EXPANSION.] Lv5 is reached DMG to boss monster +50% If[MANDRAGORA]Lv5 is reached skill delay - 25%, [CRAZYWEED]'s cool down time - 4.5sec For every level up of[CRAZYWEED] reduces skill delay by 6% Class: HelmDefense: 18 Location: Upper Weight: 100 Required Level: 100 Usable By: All Classes
Attack: 0
Weight: 0
Weapon Level: 0

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
.@dmg = 10;
.@delay = -15-6*getskilllv("GN_CRAZYWEED");
bonus bMdef,15;
bonus bNoCastCancel;
bonus2 bVariableCastrate,"GN_CRAZYWEED",-50;
bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-50;
bonus2 bVariableCastrate,"CR_FULLPROTECTION",-50;
if (.@r>=7) {
   .@dmg += 15;
   if (.@r>=9) {
      .@dmg += 25;
      if (.@r>=10) {
         bonus2 bIgnoreMdefRaceRate,RC_All,100;
      }
   }
}
if (getskilllv("GN_FIRE_EXPANSION") == 5)
   bonus2 bAddClass,Class_Boss,50;
if (getskilllv("GN_MANDRAGORA") == 5) {
   .@delay -= 25;
   bonus2 bSkillCooldown,"GN_CRAZYWEED",-4500;
}
bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",.@dmg;
bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",.@dmg;
bonus bDelayrate,.@delay;
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