Boitata Hat [1] ( Boitata_Hat_K )
| ID 400109 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 40 | Slots: 1 | ||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 25 | |||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 240 | Max. Equip Level: Not specified | |||||||||||||||||||||
| Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
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All Not specified
.@g = getenchantgrade();
.@r = getrefine();
bonus bHit,-25;
bonus bPow,5;
bonus bCrt,5;
bonus bAspdRate,10;
bonus bBaseAtk,20*(.@r/2);
bonus bDef,10*(.@r/2);
if (.@r>=7) {
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
if (.@r>=9) {
bonus bAtkRate,10;
bonus bBaseAtk,30;
if (.@r>=11) {
bonus bCritAtkRate,25;
bonus bPAtk,8;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bAtkRate,5;
bonus bPow,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bCRate,3;
bonus bCritical,15;
if (.@g>=ENCHANTGRADE_B) {
bonus bFixedCast,-300;
if (.@g>=ENCHANTGRADE_A) {
bonus bCritAtkRate,14*(.@r/3);
bonus bCRate,(.@r/3);
}
}
}
}
Not specified Not specified Not specified Not specified |
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