Survival Circlet-LT [1] ( Survive_Circlet_K_LT )
| ID 400154 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 50 | Slots: 1 | ||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 10 | |||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 150 | Max. Equip Level: Not specified | |||||||||||||||||||||
| Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
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All Not specified
.@g = getenchantgrade();
.@r = getrefine();
bonus bMatk,50;
bonus bInt,3;
if (BaseLevel>=180) {
bonus bMatk,50;
}
if (BaseLevel>=210) {
bonus bPAtk,2;
bonus bSMatk,2;
}
if (.@r>=7) {
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_All,15;
if (.@r>=10) {
bonus bMatkRate,5;
if (.@r>=11) {
bonus2 bMagicAddClass,Class_Boss,20;
}
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bDelayrate,-5;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,2;
bonus bSMatk,2;
if (.@g >= ENCHANTGRADE_B) {
if (.@r>=12) {
bonus bFixedCast,-500;
}
}
}
}
bonus bMatk,10*(.@r/2);
Not specified Not specified Not specified Not specified |
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