Item Details

Niflheim Bunny Hat [1] ( Niflheim_Bunny_Hat )

ID 5931 Niflheim Bunny Hat [1]
Niflheim Bunny Hat [1] Buy Price: zeny Sell Price: 0 zeny Weight: 50 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 30 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Um chapéu resgatado dos escombros de uma mansão em Nifflheim. Dizem que o espírito de um travesso Poltergeist está aprisionado neste chapéu. Ao tocá-lo, você sente os pelos de sua nuca se arrepiarem.
Habilita [Para Nifflheim] nv. 1.
Dano físico e mágico contra Espíritos +5%.
Ao sofrer danos físicos ou mágicos:
0,5% de chance de autoconjurar [Espírito dos Amaldiçoados] nv. 1.
A cada refino:
Chance de autoconjurar [Espírito dos Amaldiçoados] +0,1%.
Refino +5 ou mais:
Dano físico e mágico contra Espíritos +5% adicional.
Refino +7 ou mais:
Dano físico e mágico contra Espíritos +10% adicional.
Refino +9 ou mais:
Dano físico e mágico contra Espíritos +20% adicional.
Espíritos afetados:
Quve, Lude, Dullahan, Mascarado, Árvore Maldita, Loli Ruri, Serial Killer, Poltergeist e Senhor dos Mortos.
Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 0 DEFM: 0
Peso: 80
Nível necessário: 30
Classes: Todas

When receiving physical, magical attacks, adds 0.5 chance to curse all enemies around in 11x11 cells.
Chance increases by 0.1% per 1 refine rate.
Increase physical/magical damage to Niflheim monsters by 5%.
When refined to +5 or higher, increase physical/magical damage to Niflheim monsters by additional 5%.
When refined to +7 or higher, increase physical/magical damage to Niflheim monsters by additional 10%.
When refined to +9 or higher, increase physical/magical damage to Niflheim monsters by additional 20%.
Can cast 'The World of the Dead!' skill when equipped.
Type : Helm Defense : 0
Location : Upper Weight : 5
Required Level : 30
Class : All

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
.@r = getrefine();
.@per = ((.@r >= 9) ? 40 : ((.@r >= 7) ? 20 : ((.@r >= 5) ? 10 : 5)));
bonus2 bAddDamageClass,1373,.@per;
bonus2 bAddDamageClass,1503,.@per;
bonus2 bAddDamageClass,1504,.@per;
bonus2 bAddDamageClass,1505,.@per;
bonus2 bAddDamageClass,1506,.@per;
bonus2 bAddDamageClass,1507,.@per;
bonus2 bAddDamageClass,1508,.@per;
bonus2 bAddDamageClass,1509,.@per;
bonus2 bAddDamageClass,1510,.@per;
bonus2 bAddMagicDamageClass,1373,.@per;
bonus2 bAddMagicDamageClass,1503,.@per;
bonus2 bAddMagicDamageClass,1504,.@per;
bonus2 bAddMagicDamageClass,1505,.@per;
bonus2 bAddMagicDamageClass,1506,.@per;
bonus2 bAddMagicDamageClass,1507,.@per;
bonus2 bAddMagicDamageClass,1508,.@per;
bonus2 bAddMagicDamageClass,1509,.@per;
bonus2 bAddMagicDamageClass,1510,.@per;
bonus5 bAutoSpellWhenHit,"NPC_WIDECURSE",2,10+((.@r*5)/10),BF_WEAPON|BF_MAGIC,1;
skill "ALL_NIFLHEIM_RECALL",1;
Script References
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bAddDamageClass Item Bonus
bAddDamageClass
Signature:
bonus2 bAddDamageClass,mid,x;
Description:
+x% physical damage against monster mid
bAddMagicDamageClass Item Bonus
bAddMagicDamageClass
Signature:
bonus2 bAddMagicDamageClass,mid,x;
Description:
+x% magical damage against monster mid
bonus5 Command
bonus5
Signature:
bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>;
Description:
These commands are meant to be used in item scripts. They will probably work outside item scripts, but the bonus will not persist for long. They, as expected, refer only to an invoking character. kind in ''.
bAutoSpellWhenHit Item Bonus
bAutoSpellWhenHit
Signature:
bonus5 bAutoSpellWhenHit,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified