Niflheim Bunny Hat [1] ( Niflheim_Bunny_Hat )
| ID 5931 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 50 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 30 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Um chapéu resgatado dos escombros de uma mansão em Nifflheim. Dizem que o espírito de um travesso Poltergeist está aprisionado neste chapéu. Ao tocá-lo, você sente os pelos de sua nuca se arrepiarem. When receiving physical, magical attacks, adds 0.5 chance to curse all enemies around in 11x11 cells. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
.@r = getrefine(); .@per = ((.@r >= 9) ? 40 : ((.@r >= 7) ? 20 : ((.@r >= 5) ? 10 : 5))); bonus2 bAddDamageClass,1373,.@per; bonus2 bAddDamageClass,1503,.@per; bonus2 bAddDamageClass,1504,.@per; bonus2 bAddDamageClass,1505,.@per; bonus2 bAddDamageClass,1506,.@per; bonus2 bAddDamageClass,1507,.@per; bonus2 bAddDamageClass,1508,.@per; bonus2 bAddDamageClass,1509,.@per; bonus2 bAddDamageClass,1510,.@per; bonus2 bAddMagicDamageClass,1373,.@per; bonus2 bAddMagicDamageClass,1503,.@per; bonus2 bAddMagicDamageClass,1504,.@per; bonus2 bAddMagicDamageClass,1505,.@per; bonus2 bAddMagicDamageClass,1506,.@per; bonus2 bAddMagicDamageClass,1507,.@per; bonus2 bAddMagicDamageClass,1508,.@per; bonus2 bAddMagicDamageClass,1509,.@per; bonus2 bAddMagicDamageClass,1510,.@per; bonus5 bAutoSpellWhenHit,"NPC_WIDECURSE",2,10+((.@r*5)/10),BF_WEAPON|BF_MAGIC,1; skill "ALL_NIFLHEIM_RECALL",1; Script References
getrefine
Command
getrefine
Signature:
Description:
function is called.
This function is intended for use in item scripts.
bAddDamageClass
Item Bonus
bAddDamageClass
Signature:
Description:
+x% physical damage against monster mid
bAddMagicDamageClass
Item Bonus
bAddMagicDamageClass
Signature:
Description:
+x% magical damage against monster mid
bonus5
Command
bonus5
Signature:
Description:
These commands are meant to be used in item scripts. They will probably work
outside item scripts, but the bonus will not persist for long. They, as
expected, refer only to an invoking character.
kind in ''.
bAutoSpellWhenHit
Item Bonus
bAutoSpellWhenHit
Signature:
Description:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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