Booster Shoes [1] ( Booster_shoes )
| ID 22195 |
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Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 80 | Slots: 1 | ||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Shoes | |||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 30 | |||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||
| Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
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Na era dos dispositivos inteligentes, esses sapatos eram tudo o que te faltava, pois se adaptam aos atributos que você priorizar. É um milagre da tecnologia! Increases resistance to players by 5% These shoes are a real miracle of technology! All Not specified
.@r = getrefine();
bonus bMdef,10;
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus2 bSubRace,RC_Player_Human,5;
if (.@r>=7) {
if (readparam(bStr)>=125)
bonus bBaseAtk,90;
if (readparam(bAgi)>=125)
bonus bAspd,2;
if (readparam(bVit)>=125)
bonus bMaxHPrate,12;
if (readparam(bInt)>=125)
bonus bMatk,120;
if (readparam(bDex)>=125)
bonus bLongAtkRate,10;
if (readparam(bLuk)>=125)
bonus bCritAtkRate,20;
}
if (.@r>=9) {
if (readparam(bStr)>=125)
bonus bBaseAtk,90;
if (readparam(bAgi)>=125)
bonus bAspd,2;
if (readparam(bVit)>=125)
bonus bMaxHPrate,12;
if (readparam(bInt)>=125)
bonus bMatk,120;
if (readparam(bDex)>=125)
bonus bLongAtkRate,10;
if (readparam(bLuk)>=125)
bonus bCritAtkRate,20;
}
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