Item Details

Precision Lute [2] ( Precision_Lute )

# 570028 Precision Lute [2]
Precision Lute [2] Buy: zeny Sell: 0 zeny Weight: 140 Slots: 2
Type: Weapon item. Subtype: N/A Gender: Male Locations: Weapon
Attack: 220 M. Attack: N/A Range: 1 Defense: N/A
Weapon Level: 5 Armor Level: N/A Equip Level Min: 220 Equip Level Max: N/A
Refineable: 1 Gradable: 1 Element: Neutral Classes: Fourth classes.

A Lute elaborately improved using clock tower parts.
The operation method has changed significantly from the existing Scrap Lute.
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Increases Rose Blossom and Rhythm Shooting damage by 7% per 2 refine rate.

Increases Severe Rainstorm damage by 10% per 3 refine rate.

Increases long ranged physical damage by 4% per 4 refine rate.
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[Bonus By Grade]

[Grade D] CON +2.
[Grade C] Increases Rose Blossom and Rhythm Shooting damage by additional 10%.
[Grade B] P.ATK +2.
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Class: Instrument
Attack: 220
Weight: 140
Weapon Lv: 5
Required Lv: 220
Class: Troubadour

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus2 bSkillAtk,"TR_ROSEBLOSSOM",7*(.@r/2);
bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",7*(.@r/2);
bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",7*(.@r/2);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",10*(.@r/3);
bonus bLongAtkRate,4*(.@r/4);
if (.@g >= ENCHANTGRADE_D) {
   bonus bCon,2;
   if (.@g >= ENCHANTGRADE_C) {
      bonus2 bSkillAtk,"TR_ROSEBLOSSOM",10;
      bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",10;
      bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bPAtk,2;
      }
   }
}
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