Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
594 2 bonus bCritAtkRate,10; if (getequiprefinerycnt(EQI_HEAD_TOP) > 5) bonus bCritical,5; Details
595 2 bonus bBaseAtk,10; Details
596 2 bonus bBaseAtk,10; Details
597 2 bonus bBaseAtk,10; Details
598 2 bonus bBaseAtk,10; Details
599 2 bonus bBaseAtk,10; Details
600 2 bonus bBaseAtk,10; Details
601 2 bonus bBaseAtk,10; Details
602 2 bonus bBaseAtk,10; Details
603 2 bonus bLongAtkDef,-35; Details
604 2 bonus bLongAtkDef,-35; Details
605 2 bonus bLongAtkDef,-35; Details
606 2 bonus bLongAtkDef,-35; Details
607 2 bonus bLongAtkDef,-35; Details
608 2 bonus bLongAtkDef,-35; Details
609 2 bonus bLongAtkDef,-35; Details
610 2 bonus bLongAtkDef,-35; Details
611 2 bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; bonus2 bSubRace,RC_DemiHuman,3; bonus2 bSubRace,RC_Player_Hu... Details
612 2 .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_DemiHuman,5; if (.@r >= 6) bonus2 bExpAddRace,RC_DemiHum... Details
613 2 .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bExpAddRace,RC_Brute,5; if (.@r >= 6) bonus2 bExpAddRace,RC_Brute,5; if... Details