Item Details

Costume Ancient Runes ( C_Ancient_Rune )

ID 420337 Costume Ancient Runes
Costume Ancient Runes Buy Price: zeny Sell Price: 0 zeny Weight: 0 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Costume Low Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Círculo mágico que invoca uma runa anciã. Pode parecer imperceptível ao olhar, mas ela garante poderes de beleza inimagináveis!
--------------------------
Exibe efeito gráfico que pode ser desligado com /effect.
--------------------------
Tipo: Visual
Equipa em: Baixo
Peso: 0
Nível necessário: 1
Classes: Todas

All Stat +6
ASPD +2
ATK +6%
MATK +6%
EXP +50%
Drop Rate +50%
Damage ke monster element Shadow +5%

[Effect berlaku sampai 31 Oktober 2024]
Dapat menggunakan skill "Safety Wall Lv5"
Damage dari skill "Psychic Wave" +40%
Damage dari skill "Curse Explosion" +80%
------------------------
[Premium Bonus]
EXP +25%
Drop Rate +25%
Magic damage element Shadow +5%
Damage yang diterima dari serangan element Shadow -5%
------------------------
[Set Bonus]
C Freyja Blink Eyes
C Ancient Rune

All Stat +4
ATK +4%
MATK +4%
MaxHP +4%
MaxSP +4%
Damage ke normal monster (termasuk player) +3%
Damage serangan jarak-jauh +3%
Magic Damage all property +3%
Fix Cast-time -0.1 Detik
After Cast-delay -15%

[Effect berlaku sampai 31 Oktober 2024]
Fix Cast-time -0.1 Detik
Variable Cast-time -7%
After Cast-delay -7%
Damage ke player +3%
Damage dari skill "Psychic Wave" +60%
Damage dari skill "Curse Explosion" +120%
Saat melakukan serangan (magic/fisik), ada kemungkinan memberikan buff "Shadow Aura" ke diri sendiri selama 5 detik

Buff "Shadow Aura"
After Cast-delay -20%
Magic damage element Shadow +50%
------------------------
Jenis : Costume
Posisi : Lower
Berat : 1
Syarat Lv : 1
Job : All Job

In Norse mythology, runes are said to have the effect of stabilizing magic.
------------------------
Type : Costume
Defense : 0
Location : Lower
Weight : 0
Required Level : 1
Class : All Jobs

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
hateffect HAT_EF_C_ANCIENT_RUNE,true;
Script References
hateffect Command
hateffect
Signature:
hateffect(<hat effect id>,<state>{,<target id>});
Description:
Sets a Hat Effect onto the unit specified by <target id>. If no ID is specified, the attached unit will be used. <state> can be true to enable or false to disable. The Hat Effect constants can be found in '' starting with HAT_EF_*. Examples: Requires client 2015-05-13aRagEXE or newer.
Example:
hateffect HAT_EF_FLUTTER_BUTTERFLY, true; // Enables the hat effect on attached player
hateffect HAT_EF_FLUTTER_BUTTERFLY, true, getcharid(3); // Enables the hat effect on attached player
hateffect HAT_EF_FLUTTER_BUTTERFLY, true, getnpcid(0); // Enables the hat effect on invoking NPC
monster "prontera",50,50,"--en--",1002,1;
hateffect HAT_EF_FLUTTER_BUTTERFLY, true, $@mobid; // Enables the hat effect on a spawned mob
Not specified
Script References

No documented script references were detected.

hateffect HAT_EF_C_ANCIENT_RUNE,false;
Script References
hateffect Command
hateffect
Signature:
hateffect(<hat effect id>,<state>{,<target id>});
Description:
Sets a Hat Effect onto the unit specified by <target id>. If no ID is specified, the attached unit will be used. <state> can be true to enable or false to disable. The Hat Effect constants can be found in '' starting with HAT_EF_*. Examples: Requires client 2015-05-13aRagEXE or newer.
Example:
hateffect HAT_EF_FLUTTER_BUTTERFLY, true; // Enables the hat effect on attached player
hateffect HAT_EF_FLUTTER_BUTTERFLY, true, getcharid(3); // Enables the hat effect on attached player
hateffect HAT_EF_FLUTTER_BUTTERFLY, true, getnpcid(0); // Enables the hat effect on invoking NPC
monster "prontera",50,50,"--en--",1002,1;
hateffect HAT_EF_FLUTTER_BUTTERFLY, true, $@mobid; // Enables the hat effect on a spawned mob

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 No Not specified 1 Details

Not specified